

GamesBeat: Do you think the nature of the long tail could change here at all? Is it all just the celebrities that are going to cash in and make real money, the top 1,000 in the world? I believe a few thousand streamers, 5,000 to 10,000, are making reasonable income doing this full time.

I think it’s somewhere between 200,000 and 400,000 that are making some money. I can get you stats from our last quarterly report, but there are several hundred thousand streamers who actively earn something through Streamlabs annually. Next year, spending in the industry is going to be about $13 billion. That’s aggregated across China, North America, South America, Europe, all the major spending regions. On the streaming side, we think the market this year is about $10 billion. The amount of spending and salary for esports players has gone up tremendously. There’s been a lot of investment by funds and traditional sports organizations. Esports in particular has come a long way. Salaries in those days were $20,000, $40,000 a year. We finished number two in North America, ahead of CLG and TSM. I used to own a championship League of Legends team back in 2013, Vulcun. Esports salaries have gone up a lot over the last five years.
